Search found 72 matches

by Imperial Dane
Thu Nov 17, 2011 8:22 pm
Forum: Unity of Command
Topic: Old Panzer General 2 junkie
Replies: 5
Views: 5743

Re: Old Panzer General 2 junkie

Well that might be because things happen so quickly at the front.. In which case you'd need some system that rather smoothly simulates some sort of chaos in terms of intelligence at the front. Perhaps you don't get results until the next turn ? :P
by Imperial Dane
Thu Nov 17, 2011 5:33 pm
Forum: Unity of Command
Topic: Future updates: autopatch?
Replies: 10
Views: 8307

Re: Future updates: autopatch?

Perhaps it's a problem with either a hardware configuration or some software perhaps ?
by Imperial Dane
Thu Nov 17, 2011 3:06 pm
Forum: Modding
Topic: mods
Replies: 9
Views: 9843

Re: mods

Same here :) They're part of the game as far as i am concerned.
by Imperial Dane
Thu Nov 17, 2011 2:57 pm
Forum: Unity of Command
Topic: Future updates: autopatch?
Replies: 10
Views: 8307

Re: Future updates: autopatch?

True, could do with Undo. And more scenarios would be fun too. and perhaps some Romanian Cavalry :P And Hungarian motorised ?.. ach. getting carried away, my apologies.
by Imperial Dane
Thu Nov 17, 2011 2:56 pm
Forum: Unity of Command
Topic: Old Panzer General 2 junkie
Replies: 5
Views: 5743

Re: Old Panzer General 2 junkie

How about something like Ruse.. You know something is there.. Just not what. and as you get closer, details get better. Perhaps that might be something ? That way recon units could gain some extra usage as well by giving you better chance at spotting and such i suppose, and mobile units as well.. At...
by Imperial Dane
Thu Nov 17, 2011 1:14 pm
Forum: Unity of Command
Topic: Future updates: autopatch?
Replies: 10
Views: 8307

Re: Future updates: autopatch?

I just wonder what sort of things we might expect in a patch as the game doesn't seem to be in dire need of things being fixed :)
by Imperial Dane
Thu Nov 17, 2011 1:09 pm
Forum: Unity of Command
Topic: Tips & Tricks
Replies: 26
Views: 64553

Re: Tips & Tricks

Also don't be afraid to re-organize units that have taken a hit too many and are not useful for combat. If you're facing partisans, keep some around the vital points. Otherwise freeing up troops to reinforce the push as it goes along can help a bit in the longer run :)
by Imperial Dane
Thu Nov 17, 2011 1:07 pm
Forum: Unity of Command
Topic: Unit icon reference chart
Replies: 7
Views: 5766

Re: Unit icon reference chart

Looks lovely :) Except the alpini, they look silly :P But i don't think that's your fault. More the Italians own fault. But certainly nice looking little counters. And i wonder if we will be seeing more unit types in the future.
by Imperial Dane
Thu Nov 17, 2011 12:13 am
Forum: Unity of Command
Topic: Looking for more information
Replies: 9
Views: 7014

Re: Looking for more information

Well it's good enough that i made a quick recommendation on my youtube channel to my viewers :) Dunno if that will help your sales though :P
by Imperial Dane
Wed Nov 16, 2011 10:59 pm
Forum: Unity of Command
Topic: The Post-release Thread
Replies: 7
Views: 5775

Re: The Post-release Thread

@ComradeP: well how am i to know ? :p No information of such ingame. A little ingame. encyclopedia would be kinda cool ;)