Search found 89 matches

by Spooner
Sat Sep 22, 2012 11:19 pm
Forum: Unity of Command
Topic: Steam Greenlight
Replies: 15
Views: 9174

Re: Steam Greenlight

Glad you finally got Steam sorted! Best of luck with that and the expansion!
by Spooner
Mon Feb 27, 2012 12:10 pm
Forum: Unity of Command
Topic: Reviews and other links about Unity of Command
Replies: 34
Views: 98046

Re: Reviews and other links about Unity of Command

Yes, I think this was the first proper post about UoC there. They had several mentions, but it was part of the general wargame and hardcore sims post (The Flare Path), so I imagine that is filtered about by a lot of your potential customers). I hope the analytics spike translated into a $ spike too :)
by Spooner
Sun Feb 05, 2012 3:04 am
Forum: Unity of Command
Topic: Mac Version Testing - Help Needed
Replies: 2
Views: 2291

Re: Mac Version Testing - Help Needed

Although I'm not a Mac-bod, are the platform versions separate or is it buy-on-one-platform-own-on-all, like SteamPlay (I assume some OS X people have been playing in Windows VMs and would be keen to test a native version)?
by Spooner
Thu Feb 02, 2012 4:32 pm
Forum: Unity of Command
Topic: Great game
Replies: 14
Views: 6735

Re: Great game

Ah yes, well, there would be an exe if I'd made a proper release. Let's continue this in PM since it has absolutely nothing to do with UoC :D
by Spooner
Thu Feb 02, 2012 4:24 pm
Forum: Unity of Command
Topic: Great game
Replies: 14
Views: 6735

Re: Great game

Sorry to be needy, but there was a suggestion that we'd get PVP conversions of more of the original scenarios at some point.
by Spooner
Thu Feb 02, 2012 2:19 am
Forum: Unity of Command
Topic: Supply Topic
Replies: 2
Views: 2072

Re: Supply Topic

"Units can fight at almost full effectiveness after being out of supply for one turn" - being one turn out of supply has no effect whatsoever; the marker is just a warning to make sure you get back into supply before you've spent two whole turns out of supply, which does prevent attack and...
by Spooner
Wed Feb 01, 2012 12:58 am
Forum: Unity of Command
Topic: Supply Across a Bridge
Replies: 2
Views: 2287

Re: Supply Across a Bridge

Controlled bridges do not impede supply movement in any way. If you are thinking of one of the bridges near Stalingrad, then on one side of the bridge is a swamp which does impede supplies significantly (that has caught me out before!). Are you sure it is an actual bridge and not a potential bridgin...
by Spooner
Wed Jan 25, 2012 8:07 pm
Forum: Unity of Command
Topic: Great game
Replies: 14
Views: 6735

Re: Great game

I got a bit stalled on it, after being very productive at the start :( I then ended up being sidetracked updating a few other older games, making a new website and writing a new library and haven't got around to going back. And yes, it will have ZOCs (It has them now, but I haven't decided exactly w...
by Spooner
Wed Jan 25, 2012 2:10 pm
Forum: Unity of Command
Topic: Great game
Replies: 14
Views: 6735

Re: Great game

I have the same problem in my games. People whine that they can't complete a level the first time... I consider myself very poor at arcade games, so if I can comfortably complete a level, then I know it can be done. Mainstream games have spoiled people; it is no longer about challenge, but about the...

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