Search found 16 matches

by ante
Sat Apr 21, 2012 2:30 pm
Forum: Technical Support
Topic: bug on supply
Replies: 2
Views: 1721

Re: bug on supply

Hi,
Supply is applied at turn start. These tanks were out of supply at start of turn 7.
Since you cleared the rail, and there is no possibility for Russians to cut the rail, starting next turn tanks will be supplied.
by ante
Sun Mar 18, 2012 7:03 pm
Forum: Technical Support
Topic: Need help with this Error Code
Replies: 4
Views: 2441

Re: Need help with this Error Code

You can try to reinstall game?
by ante
Sun Mar 18, 2012 6:02 pm
Forum: Technical Support
Topic: Need help with this Error Code
Replies: 4
Views: 2441

Re: Need help with this Error Code

It seems like UoC can't find images.
It can be permission problem. Do you play as same user which installed game?
by ante
Mon Feb 20, 2012 3:04 pm
Forum: Unity of Command
Topic: Mac BETA
Replies: 20
Views: 7047

Re: Mac BETA

Had an odd situation today. Playing 2nd Kharkov PvP, and wanted to connect on a different computer than the one I initially used to create the game. Got a net ID conflict. I had definitely quit the game on the original computer. Perhaps related, I tried connecting as the other player to check it wo...
by ante
Sun Feb 12, 2012 10:53 pm
Forum: Unity of Command
Topic: Question About AI Behavior
Replies: 5
Views: 3141

Re: Question About AI Behavior

Partisans are posted in a wood near the bridge. See the image of that action. Adjacent positions to existing bridge are 2 positions that are connected with that bridge. In this case positions where rail is passing. After posting partisans in the wood, hex with 4 neighbouring positions occupied by AI...
by ante
Fri Feb 03, 2012 9:00 am
Forum: Scenarios & AAR
Topic: Voronezh
Replies: 8
Views: 7286

Re: Veronezh brilliant victory

Take a look on ComradP's AAR.
by ante
Tue Jan 24, 2012 9:55 pm
Forum: Tournaments and Multiplayer
Topic: Opponent wanted, any scenario
Replies: 21
Views: 11478

Re: Opponent wanted, any scenario

My first suggestion was wrong, sorry. Here is not a problem with a game tag. First time you used good one. Problem is that your opponent connected also as a second player. When user connects to a network game player is locked so no other user can connect on it. In this case your opponent locked both...
by ante
Tue Jan 24, 2012 5:13 pm
Forum: Tournaments and Multiplayer
Topic: Opponent wanted, any scenario
Replies: 21
Views: 11478

Re: Opponent wanted, any scenario

I just looked at log file. Wrong typed game id. Instead of O (uppercase O) type 0 (zero).
We assumed that game id will be copy/pasted. One more thing for ToDo list, remove characters O, 0, l and 1 :-)
by ante
Sun Dec 04, 2011 11:30 pm
Forum: Technical Support
Topic: Game Crash
Replies: 7
Views: 2898

Re: Game Crash

Thank you once more.
Now it looks simple, 2 lines of code, but without this game there was no way to find it :-)
by ante
Sun Dec 04, 2011 10:55 pm
Forum: Technical Support
Topic: Game Crash
Replies: 7
Views: 2898

Re: Game Crash

I think that I located a problem :-) It will go in first update.
Check this version of game. I moved unit that caused problem far away. It is not a problem with playing since you are just to finish this game.

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