Search found 295 matches

by Danielefc
Wed Nov 17, 2021 3:07 pm
Forum: Technical Support
Topic: 32 or 64 Bits ?
Replies: 0
Views: 1063

Re: 32 or 64 Bits ?

Yes it does :)

Cheers!
by Danielefc
Sun Nov 07, 2021 12:44 pm
Forum: Unity of Command II
Topic: Two questions about UOC II
Replies: 3
Views: 1373

Re: Two questions about UOC II

1. 64-bit only

2. We only sell UoC2 on Steam.

Cheers!
by Danielefc
Thu Nov 04, 2021 11:37 am
Forum: Unity of Command II
Topic: Negative casualties?
Replies: 1
Views: 1187

Re: Negative casualties?

Thanks for bringing these to our attention.

We have been looking in to these weird casualty figures and the fix will be up at the same time as Stalingrad releases (or it's already up... suddenly I'm not sure. Regardless it has been fixed :) )

Cheers!
by Danielefc
Thu Nov 04, 2021 11:35 am
Forum: Unity of Command II
Topic: 3d model viewers gallery!!!
Replies: 2
Views: 1210

Re: 3d model viewers gallery!!!

Yes indeed we are completely swamped at this stage before a new release. I agree that this would be a really nice thing, however there is nothing like this on the drawing board.

Cheers!
by Danielefc
Sun Sep 05, 2021 11:18 pm
Forum: Unity of Command II
Topic: Moscow41
Replies: 1
Views: 1450

Re: Moscow41

Thank you for the kind words - It always means a lot for the spirits at the office :)

Cheers!
by Danielefc
Mon Aug 02, 2021 11:13 am
Forum: Unity of Command II
Topic: Zooming on a laptop
Replies: 1
Views: 1401

Re: Zooming on a laptop

Sorry for the late answer, "u" and "i" zooms in and out as well. You can remap these in options if you want to :)

Cheers!
by Danielefc
Mon Aug 02, 2021 10:58 am
Forum: Unity of Command II
Topic: Unthinkable update?
Replies: 1
Views: 1563

Re: Unthinkable update?

Yea, something went wrong with the Soviet helmets in the base game. It's not a German helmet, but it does look a slightly "off". It's on my list, but I can't say if or when they'll be touched up.

Cheers!
by Danielefc
Mon Aug 02, 2021 10:55 am
Forum: Unity of Command II
Topic: Combat animations?
Replies: 1
Views: 1512

Re: Combat animations?

Short answer: no ;) If the engine could handle it (and that's a big if) then it would entail redoing all(!) the models and programming the whole thing as well. Easily a years worth of work for two people.

Cheers!
by Danielefc
Mon Aug 02, 2021 10:39 am
Forum: Unity of Command II
Topic: Just finished Barbarossa
Replies: 1
Views: 1612

Re: Just finished Barbarossa

Hey man, glad to hear you enjoyed it! :) RE: decreasing difficulty This is very much tied to how much you min/max the early campaign. For a better roleplaying experience I would recommend not milking units for excess specs and steps and not to restart early game scenarios for 100% runs. The thing is...
by Danielefc
Wed May 26, 2021 7:46 pm
Forum: Unity of Command II
Topic: Advance to Antwerp - Unit Duplicate
Replies: 1
Views: 2214

Re: Advance to Antwerp - Unit Duplicate

I'll have a look, thx :)