Search found 48 matches

by sourdust
Tue Jan 14, 2020 7:54 am
Forum: Unity of Command II
Topic: Avalanche Harder Since Updates?
Replies: 3
Views: 239

Re: Avalanche Harder Since Updates?

"No retreat" orders can also help at Avalanche. You will possibly take more direct hits during the German counterattack, but your guys generally won't retreat - which is good, because they have no room to retreat and so get 100% disrupted instead, and then killed.
by sourdust
Fri Dec 13, 2019 12:21 am
Forum: Unity of Command II
Topic: my campaign HARD lvl
Replies: 8
Views: 381

Re: my campaign HARD lvl

There is a good thread on Steam forums with some descriptions of Hard campaign wins. https://steamcommunity.com/app/809230/discussions/0/3338785229805547145/ I've done it with a final score of around 15000 I think, but the gold crown goes to Tigga who broke 17000! The lower CP base is really challen...
by sourdust
Fri Dec 13, 2019 12:12 am
Forum: Unity of Command II
Topic: Eastern Front & other theatres
Replies: 12
Views: 630

Re: Eastern Front & other theatres

Always good to dream, and I think UoCII is very well suited to CBI theatre and the Sino-Japanese war... but remember map development is a huge task for a game like this, and there is no Asia map at present. I can't see devs doing this, so it is up to some obsessed user (student or retiree, I suppose...
by sourdust
Fri Dec 13, 2019 12:09 am
Forum: Unity of Command II
Topic: Race Across France
Replies: 7
Views: 347

Re: Race Across France

It's definitely possible for the AI to blow the Verdun bridge on turn 1, I've had it happen as well. I think the AI blows bridges only when they are within x hexes of the front line... and I believe "x" is slightly less than the full move plus extended move of a US armored division. So the...
by sourdust
Mon Dec 02, 2019 12:23 am
Forum: Unity of Command II
Topic: Game Unit Suggestions
Replies: 10
Views: 500

Re: Game Unit Suggestions

... If the tables are turned and the panzers are attacking, then the Germans enjoy an armor shift bonus and a very high organic attack value (but no artillery shifts). This makes Panzer & SS divisions *very* scary on the attack - specially against infantry in the open with no AT. Even AT might ...
by sourdust
Wed Nov 27, 2019 12:24 am
Forum: Unity of Command II
Topic: Can't land commandos in Market Garden?
Replies: 15
Views: 987

Re: Can't land commandos in Market Garden?

I think it may be a question of fog of war. If memory serves, you can only land the amphibious unit cards in a hex that you have full visibility of, which in practical terms usually limits their use to within a hex or two of the front line. Aerial recon won't help, but the Ultra card (which removes ...
by sourdust
Mon Nov 18, 2019 12:03 am
Forum: Unity of Command II
Topic: Normal vs Classic difficulty
Replies: 8
Views: 884

Re: Normal vs Classic difficulty

funky_trader wrote:
Omg, you can do that :oops: :oops: :oops: :oops: :oops: ? I've always been skipping that first preparation turn as I figured I could never do anything useful....



I know, right? So obvious once you're there, but jeez it took me two dozen battles before I cottoned on to it.
by sourdust
Mon Nov 18, 2019 12:00 am
Forum: Technical Support
Topic: I may be going mad...
Replies: 3
Views: 282

Re: I may be going mad...

Possibility 1: You are experiencing a strange bug Possibility 2: You are in the pre-battle deployment phase, where you can see units and do a few things (add reinforcements, reassign supply hub steps and specialists, reorg, move HQs), but you can't move units. The battle hasn't properly started yet,...
by sourdust
Fri Nov 15, 2019 5:46 am
Forum: Unity of Command II
Topic: Normal vs Classic difficulty
Replies: 8
Views: 884

Re: Normal vs Classic difficulty

Classic is definitely hard, and hard is tremendously hard. I haven't seriously tried a "hard" campaign yet, even after 50 hours of beta test I need some more skillz. Here's how I approach Wadi Akarit, with I'd say a 90% success rate on Classic. 1) Don't buy cards, certainly not at the firs...
by sourdust
Thu Nov 14, 2019 5:28 am
Forum: Unity of Command II
Topic: this negative steam review of UOCII worries me: is it accurate?
Replies: 9
Views: 1004

Re: this negative steam review of UOCII worries me: is it accurate?

The negative comment is not a fair critique of the game, in my opinion. I know what he's on about. More than once I've found myself on the last turn of a battle, with a single shot at the objective at a 70% retreat chance...and I fail to take it. But the reason I'm on the final turn, with just this ...