How do I open the scenario editor please? I've upgraded to v 1.04c and am running it on Mac OS 10.6.8. No sign of a scenario editor button.
Thanks
Tristan
Search found 5 matches
- Sun Oct 13, 2013 8:10 pm
- Forum: Unity of Command
- Topic: Unity of Command 1.04c
- Replies: 5
- Views: 63566
- Sat Aug 31, 2013 8:15 pm
- Forum: Community Scenarios
- Topic: Making maps
- Replies: 5
- Views: 33740
Re: Making maps
Is there a Mac scenario editor please?
Tristan
Tristan
- Sun Jun 30, 2013 10:25 pm
- Forum: Community Scenarios
- Topic: [RT]Barbarossa 22.06. - 15.07.41 - Romainian Front
- Replies: 2
- Views: 30283
Re: [RT]Barbarossa 22.06. - 15.07.41 - Romainian Front
Good scenario, but how many turns are there? The game has 5 turns, but the objectives are set to be taken on Turn 6....
Tristan
Tristan
- Sat Jun 29, 2013 10:54 pm
- Forum: Community Scenarios
- Topic: [RT] BARBAROSSA 41 (full Korps level campaign)
- Replies: 10
- Views: 74821
Re: [RT] BARBAROSSA 41 (full Korps level campaign)
Agree with the previous post - it seems pretty strange to have units out of supply at the start. I hadn't worked out the bridge (will look again).
Generally the AI seems to be massively incompetent (and is therefore an accurate simulation of Russian generalship at that time). I won first time ...
Generally the AI seems to be massively incompetent (and is therefore an accurate simulation of Russian generalship at that time). I won first time ...
- Tue Jun 11, 2013 9:08 pm
- Forum: Community Scenarios
- Topic: [RT] Ostfront January 1945
- Replies: 9
- Views: 53834
Re: [RT] Ostfront January 1945
I liked this scenario too. Lots going on and some tricky objectives - hardest is to capture the Carpathian objective on time and maintaining momentum in the Allenstein area - the Hermann Goering division is a tough nut. In general though it's fairly straightforward to defeat the AI.
It's quite ...
It's quite ...