Category Archives: News

Development Diary 4 – Report to HQ, ASAP!

We are introducing Headquarters into the new game (please clap!). The HQs bring together functions that were previously abstracted like unit reorganization and bridging, plus many others that are completely new to the system. With very few exceptions, HQs represent historical Allied … Continue reading

Posted in News | 10 Comments

Development Diary 3 – Are You Experienced?

I’m restarting the dev diary series. Note that the game is a work in progress. This dev diary reflects current thinking and any features may be subject to change. Not every system is fleshed out yet – please forgive any hand-waving. … Continue reading

Posted in News | 7 Comments

Sound and Fury: A Review of Armored Thunderbolt by Steven Zaloga

Sound and Fury: A review of Armored Thunderbolt: The U.S. Army Sherman in World War II, by Steven Zaloga   Fury, the 2014 Brad Pitt war movie, opens with some grim statistics. According to the movie, something like 10 Shermans … Continue reading

Posted in News | 2 Comments

The Future of Unity of Command Multiplayer

We recently wrapped up our first official multiplayer tournament – we had a great time. We polled our players for feedback and got some great suggestions for multiplayer in the sequel. I put my games journalist had back on, sat … Continue reading

Posted in News | 4 Comments

Development Diary 2 – Objectives

This post reflects my current thinking on objectives fairly accurately, but don’t be surprised if things change a little from this concept.  The changes here are intended to make objectives work well within a campaign game, which seems to be the … Continue reading

Posted in News | 4 Comments

Unity of Command Tournament Recap

Back in December, we started our first ever official Unity of Command tournament. Players who made it to the semifinals were given Steam codes for the DLCs and the grand prize was a copy of Croteam’s The Talos Principle. It has … Continue reading

Posted in News | 1 Comment

Development Diary 1 – No More Wipeouts!

I am diving right into some of the changes to the system we’ll be making for the new game. Please ignore that the game still hasn’t been properly announced, that there are no screenshots yet, and that this is the first time I’m … Continue reading

Posted in News | 11 Comments

Board Games and Wargames

Two months or so ago, I was interviewed by Joachim Froholt for his rather excellent piece (in Norwegian) about how wargames are evolving from the tabletop onto computers. The whole piece is worth braving Google translate IMO, however as I still have … Continue reading

Posted in News | Leave a comment

Anniversary Post

Unity of Command is now 3 years old. The years went by rather quickly. I remember pushing the button to go live at precisely midnight three years ago. Well, not precisely as we ended up being a few minutes late … Continue reading

Posted in News | 14 Comments

Hey Artists, Unity of Command WANTS YOU

We’re looking for an artist to add to our team for our secret new project. In case you’re reading this post because you want to know what that project is, you are welcome, but frankly I’m not going to spill … Continue reading

Posted in News | 1 Comment