Author Archives: tom

Development Diary 4 – Report to HQ, ASAP!

We are introducing Headquarters into the new game (please clap!). The HQs bring together functions that were previously abstracted like unit reorganization and bridging, plus many others that are completely new to the system. With very few exceptions, HQs represent historical Allied … Continue reading

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Development Diary 3 – Are You Experienced?

I’m restarting the dev diary series. Note that the game is a work in progress. This dev diary reflects current thinking and any features may be subject to change. Not every system is fleshed out yet – please forgive any hand-waving. … Continue reading

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Development Diary 2 – Objectives

This post reflects my current thinking on objectives fairly accurately, but don’t be surprised if things change a little from this concept.  The changes here are intended to make objectives work well within a campaign game, which seems to be the … Continue reading

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Development Diary 1 – No More Wipeouts!

I am diving right into some of the changes to the system we’ll be making for the new game. Please ignore that the game still hasn’t been properly announced, that there are no screenshots yet, and that this is the first time I’m … Continue reading

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Board Games and Wargames

Two months or so ago, I was interviewed by Joachim Froholt for his rather excellent piece (in Norwegian) about how wargames are evolving from the tabletop onto computers. The whole piece is worth braving Google translate IMO, however as I still have … Continue reading

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Anniversary Post

Unity of Command is now 3 years old. The years went by rather quickly. I remember pushing the button to go live at precisely midnight three years ago. Well, not precisely as we ended up being a few minutes late … Continue reading

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Hey Artists, Unity of Command WANTS YOU

We’re looking for an artist to add to our team for our secret new project. In case you’re reading this post because you want to know what that project is, you are welcome, but frankly I’m not going to spill … Continue reading

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Black Turn – Operation Barbarossa 1941

Operation Barbarossa, as a historical event, should not need much of an introduction. It was the largest invasion in the history of warfare, part of the largest military confrontation of all time. The nature of the operation, and its actual … Continue reading

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Testing Ahoy!

We’re staring the beta test for our Barbarossa DLC this week.Continue reading

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Good Luck in Court

I got myself into a mini spat with whoever is running @onlinekeystore twitter. Here’s a screenshot of what happened: Soo… “good luck in court”, eh? I searched on google, and it looks like these are UK people who actually went … Continue reading

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