Unity of Command 1.03 (BUGFIX Release)

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Tomislav Uzelac
2x2 Games
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Joined: Mon Apr 04, 2011 11:24 pm
Location: Zagreb, Croatia

Unity of Command 1.03 (BUGFIX Release)

Unread postby Tomislav Uzelac » Wed May 30, 2012 4:28 pm

If you are running one of the earlier releases, please upgrade to this latest version of Unity of Command, by following this link and downloading the patch:

https://unityofcommand.net/contact/

How do you know which version you're running: go to Main Menu, then Credits. The version number is noted in tiny letters at the bottom of credits (if there is no version number, it means you're running version 1.00).

Thanks! :)


NOTE to MATRIX GAMES and SLITHERINE customers: Matrix/Slitherine version has a slightly different installer and therefore a slightly different patch. Please consult Matrix and Slitherine support for this download. EDIT: since they are not making this available as of this writing, you can also grab it here for the moment.

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Tomislav Uzelac
2x2 Games
Posts: 2211
Joined: Mon Apr 04, 2011 11:24 pm
Location: Zagreb, Croatia

The Full Changelist

Unread postby Tomislav Uzelac » Thu May 31, 2012 8:39 am

1.03:
  • fix: undo did not return prestige spent on buying units and steps after such actions were undone ("negative prestige" issue)
  • fix: adding a unit from the force pool, and then undoing that action, causes the game to crash
  • undo disabled in tutorial (causes errors and sometimes crashes, not really needed)

1.02:
  • Undo for move, reinforce, dig, reorganize and disband actions
  • Move map on select next unit
  • History Mode: continue playing on next turn
  • History Mode: replay from start (ctrl+R)
  • History Mode: back/forward action do back/forward turn automatically when needed
  • Load Game Menu: open saved games directory in Explorer/Finder
  • Improved Max OS X full screen support under 10.7
  • Mac OS X mouse gestures (mouse wheel up/down left/right) for map move

1.01:
  • fix: if using History Mode during a net game, game could get into a state where on next "End Turn" it goes into an endless loop and you lose your entire turn.
  • fix: a rare AI bug resulting in crashes to desktop
  • fix: in History Mode, if going forward/back turn with supply view on, crashes to desktop were possible

kadenscott
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Re: Unity of Command 1.03 (BUGFIX Release)

Unread postby kadenscott » Wed Jul 11, 2012 3:49 pm

Great post :) Nice information!

deejay
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Joined: Fri Jun 28, 2013 10:04 am

Re: Unity of Command 1.03 (BUGFIX Release)

Unread postby deejay » Fri Jun 28, 2013 10:16 am

thanx for the update. i have stopped playing after the bug. now i can play again.. ;)