Style and Content
Posted: Fri Nov 18, 2011 6:28 pm
I have been attracted to this game since earlier Previews.
I do like the style and the artistic renderings. The Nato Icon thing is no biggie for me as I beleive your icons are representative of the game style. After all, this is part of differentiates your wargame from many others out there. Congratulations also on your interpretations and AI response - ( I have not played enough yet to justify any in depth recommendations, apart from what I mention below).
A feature that perhaps is possible and would reflect a severly weakened unit - a feature that was used by SSG years ago - was to depict a shattered unit graphically as in a tattered state (the unit icon was shredded and full of holes - depending on how badly it was affected). This has always struck me as a unique and delightful way of visually signfying a shattered unit. This would perhaps satisfy the clean slateboard look currently where all the enemies have been eliminated. I mean to have shattered units retreating from the front line - posing no immediate threat - but, and in a longer game, allow them to recover? I I know this is contrary to most of the short games in this current offering - but perhaps a future mod or future DLC with lengther turns would allow a shattered unit to rebuild at the expense of weakened experience?
Which leads me to... expansions or DLC. I have assumed (without any feedback) that this base game would be ideal for additional DLC in other areas of operation.... Would love to see German against US/British in Italy and perhaps Eastern European with Partisans playing a bigger role. Heck I am salivating at all the prospects possibly on offer... I would assume, but should ask directly - is it your intention (depending on how well this initial offering sells,) to provide sequels to the base offering ?
I do like the style and the artistic renderings. The Nato Icon thing is no biggie for me as I beleive your icons are representative of the game style. After all, this is part of differentiates your wargame from many others out there. Congratulations also on your interpretations and AI response - ( I have not played enough yet to justify any in depth recommendations, apart from what I mention below).
A feature that perhaps is possible and would reflect a severly weakened unit - a feature that was used by SSG years ago - was to depict a shattered unit graphically as in a tattered state (the unit icon was shredded and full of holes - depending on how badly it was affected). This has always struck me as a unique and delightful way of visually signfying a shattered unit. This would perhaps satisfy the clean slateboard look currently where all the enemies have been eliminated. I mean to have shattered units retreating from the front line - posing no immediate threat - but, and in a longer game, allow them to recover? I I know this is contrary to most of the short games in this current offering - but perhaps a future mod or future DLC with lengther turns would allow a shattered unit to rebuild at the expense of weakened experience?
Which leads me to... expansions or DLC. I have assumed (without any feedback) that this base game would be ideal for additional DLC in other areas of operation.... Would love to see German against US/British in Italy and perhaps Eastern European with Partisans playing a bigger role. Heck I am salivating at all the prospects possibly on offer... I would assume, but should ask directly - is it your intention (depending on how well this initial offering sells,) to provide sequels to the base offering ?