The BV limit is a bit generous, as unless mud turns up a BV by turn 4 is quite possible.
I'm 99.9% convinced that a BV on turn 3 is also possible, as I've cleared the Astrakhan hex a couple of times on that turn, but I keep running into the problem of not having a unit to actually move there.
That brings me to something that I don't really understand: when you hit space and have an action left, you should normally get extended movement. Sometimes after overruns you do have that option, and sometimes you don't. The times when, for some reason, it's not possible are especially annoying if it could've meant you would've occupied an objective (I've had 3 or 4 instances where I had a unit outside Astrakhan that should've been able to drive in, but couldn't as no additional movement was possible when I pressed space, even though the unit had an orange circle around it indicating that it could still act).
It could be that it's due to the unit having moved into ZOC, but if that's the case, it's kind of a pity that it's supposed to work like that, that a unit can never move again in the turn it has entered ZOC no matter what..
