PvP: Lower Dniepr (RT)
Posted: Fri Oct 11, 2013 9:06 pm
The last of the official Red Turn PvP scenarios, and in my opinion, the most fun, at least when playing as the unstoppable Soviet hordes.
Starting a 2-pronged attack, one southwards in the vicinity of Kharkov, the other westwards from the Mius, I quickly made headway against spillblood 's (the guy deserves a medal for his willingness to martyr himself like that) meagre defenses, forcing the once-proud SS Panzer Corps to retreat in shambles, and threatening Stalino. Spillblood then desperately tries to put up a defense, but his lack of manpower forces him to leave gaps all over his line.
Muscling my way through his scattered units, I manage to park some forces next to Poltava, and completely bypass Stalino to block the river crossing to the east of Dnepropetrovsk, putting all enemy forces west of that point out of supply. This throws the entire Axis defense into disarray, and spillblood is compelled to retreat his panzer divisions westwards, abandoning his infantry on the Mius-Donets line to their fate. He has, however, neglected to defend Kremenchug and Dnepropetrovsk, and I seize the opportunity. Taking out the final units in my path, I reach for both objectives.
Only on turn 4, I already have captured all my goals. With rain suddenly slowing down my offensive operations, spillblood keeps moving his remaining armour westwards along his only supply line. Around Dnepropetrovsk I manage to catch up, destroying most of his remaining troops. Still, he keeps taking potshots at my forces, gradually falling back, and it isn't until turn 7 that he finally runs out of room to maneuver, and I obliterate the last Axis units outside Cherkasy.
Conclusion: it's rather telling that I almost succeeded in winning a BV against a competent human opponent.
Starting a 2-pronged attack, one southwards in the vicinity of Kharkov, the other westwards from the Mius, I quickly made headway against spillblood 's (the guy deserves a medal for his willingness to martyr himself like that) meagre defenses, forcing the once-proud SS Panzer Corps to retreat in shambles, and threatening Stalino. Spillblood then desperately tries to put up a defense, but his lack of manpower forces him to leave gaps all over his line.
Muscling my way through his scattered units, I manage to park some forces next to Poltava, and completely bypass Stalino to block the river crossing to the east of Dnepropetrovsk, putting all enemy forces west of that point out of supply. This throws the entire Axis defense into disarray, and spillblood is compelled to retreat his panzer divisions westwards, abandoning his infantry on the Mius-Donets line to their fate. He has, however, neglected to defend Kremenchug and Dnepropetrovsk, and I seize the opportunity. Taking out the final units in my path, I reach for both objectives.
Only on turn 4, I already have captured all my goals. With rain suddenly slowing down my offensive operations, spillblood keeps moving his remaining armour westwards along his only supply line. Around Dnepropetrovsk I manage to catch up, destroying most of his remaining troops. Still, he keeps taking potshots at my forces, gradually falling back, and it isn't until turn 7 that he finally runs out of room to maneuver, and I obliterate the last Axis units outside Cherkasy.
Conclusion: it's rather telling that I almost succeeded in winning a BV against a competent human opponent.