Minor bug causes crash on launch for Mac
Posted: Wed Jun 20, 2012 5:21 pm
Hi. Good game, just wanted to report a minor issue I noticed.
On my Mac, if you launch Unity of Command and then switch to another application while it is on the splash screen, the game crashes. I think it's messing up when it tries to go full screen. Here's what the log looks like.
Anyway, I doubt this will be a problem for most but I'm hyperactive so the third time this happened I went and figured out how to reproduce it.
On my Mac, if you launch Unity of Command and then switch to another application while it is on the splash screen, the game crashes. I think it's messing up when it tries to go full screen. Here's what the log looks like.
Code: Select all
Traceback (most recent call last):
File "/Applications/Unity of Command.app/Contents/Resources/__boot__.py", line 39, in <module>
_run('uoc.py')
File "/Applications/Unity of Command.app/Contents/Resources/__boot__.py", line 36, in _run
execfile(path, globals(), globals())
File "/Applications/Unity of Command.app/Contents/Resources/uoc.py", line 96, in <module>
mwin.toggleFullScreen_(None)
AttributeError: 'NoneType' object has no attribute 'toggleFullScreen_'
Anyway, I doubt this will be a problem for most but I'm hyperactive so the third time this happened I went and figured out how to reproduce it.