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Minor bug causes crash on launch for Mac

Posted: Wed Jun 20, 2012 5:21 pm
by eliterrell
Hi. Good game, just wanted to report a minor issue I noticed.

On my Mac, if you launch Unity of Command and then switch to another application while it is on the splash screen, the game crashes. I think it's messing up when it tries to go full screen. Here's what the log looks like.

Code: Select all

Traceback (most recent call last):
  File "/Applications/Unity of Command.app/Contents/Resources/__boot__.py", line 39, in <module>
    _run('uoc.py')
  File "/Applications/Unity of Command.app/Contents/Resources/__boot__.py", line 36, in _run
    execfile(path, globals(), globals())
  File "/Applications/Unity of Command.app/Contents/Resources/uoc.py", line 96, in <module>
    mwin.toggleFullScreen_(None)
AttributeError: 'NoneType' object has no attribute 'toggleFullScreen_'
 


Anyway, I doubt this will be a problem for most but I'm hyperactive so the third time this happened I went and figured out how to reproduce it.

Re: Minor bug causes crash on launch for Mac

Posted: Thu Jun 21, 2012 11:43 am
by Tomislav Uzelac
Hi Eli, thanks for reporting this. I agree it's not critical, but we're still going to look into it.

Cheers! :)