Search found 4 matches

by runequester
Wed Jan 09, 2013 10:24 pm
Forum: Scenarios & AAR
Topic: Red Turn: Berlin
Replies: 3
Views: 17764

Re: Berlin. Argh

Oh for crying out loud, I figured it out.

I had misread the map, and thought the supply source for the Germans was in the left Berlin hex, but it's not. Reduce and capture the garrison there, and you can wear down the Berlin defenders with artillery and tanks.
by runequester
Wed Jan 09, 2013 10:03 pm
Forum: Unity of Command
Topic: Linux
Replies: 8
Views: 39011

Re: Linux

The demo crashed hard for me, but I've been playing the full game and DLC on two different machines (both Kubuntu, one 32 and one 64 bit) without a single crash, bug or glitch
by runequester
Wed Jan 09, 2013 9:04 pm
Forum: Scenarios & AAR
Topic: Red Turn: Berlin
Replies: 3
Views: 17764

Red Turn: Berlin

So I am almost at the end of Red Turn, and it's been very epic.Well designed scenarios, and some stiff fights. But Berlin is eluding me. Showing aside the German units isn't a problem, but taking Berlin itself is virtually impossible. Even if an artillery unit can manage to breach the entrenchments,...
by runequester
Thu Dec 13, 2012 3:13 am
Forum: Unity of Command
Topic: Red Turn DLC
Replies: 18
Views: 61663

Re: Red Turn NOW AVAILABLE

I will grab this when I get paid Friday, no doubt.

I will second the desire for a 1941 campaign. Another option, in keeping with the east theme might be the soviet push into Manchuria in 45