Category Archives: News

Introducing Red Turn: The Road to Berlin 1943-45

Hitler: Whenever I think of this attack, my stomach turns over. Guderian: In that case your reaction is correct. Leave it alone! The dying days of the Stalingrad Campaign saw the German Army reeling under heavy blows from resurgent Soviet … Continue reading

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Marginal Gains

We’ve made several changes to “Unity of Command” core game mechanics in our upcoming “Road to Berlin” expansion. It’s not a huge number of changes and really they’re not all that big, as we believe the game is solid basically. … Continue reading

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Map Making for Fun and Profit

If you’ve been following the goings-on with Unity of Command, you may know that we’re working on an expansion that follows the Soviet forces as they advance westward after the battle of Kursk. The working title for this expansion is “Road to Berlin” and while that work is progressing nicely, I’ve hit a snag unexpectedly a few weeks ago when I found out exactly how much mapmaking I need to do.Continue reading

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Cast in Bronze

Although it’s been high time I post something relevant about the game on the blog for a while now, it took for some nice people to actually give us an award to get me unstuck (writers block, you know). Anyway, … Continue reading

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Happy Holidays!

Wishing you a happy Holiday Season and many carefree and memorable gaming moments all throughout the new year! Cheers! Unity of Command development team  

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Unit icons reference chart

There’s been a lot of discussion on forums whether we should add an option of nato style counters for unit icons. Until this fiery dispute is resolved, here’s a handy unit icon reference chart with breakdown of all the unit … Continue reading

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Making of: Unity of Command front cover

The dominant motive that came out of the prototyping process was a german panzergrenadier soldier in winter jacket. I thought it was the coolest of the lot and strongly iconic at the same time. Winter outfit perfectly fits the eastern front theme.Continue reading

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The Power of Supply

Keeping your supply network running is crucial for completing the mission and indeed for the very survival of your force. This is so important that there is special map view in which the units are hidden so you can inspect your supply arrangements. Continue reading

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Meat of the Matter

Here’s some more info on how the game works, this time it’s about combat. First, the basics. You hover the mouse pointer over the enemy unit and the game shows you the combat sheet. This shows you the likely outcome … Continue reading

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What’s in a Unit?

For everyone who’s interested, here’s a short primer on units in Unity of Command. Units represent Axis divisions, Soviet corps or equivalent units regardless of their actual command level designation. All units are named, except for some of the Soviet … Continue reading

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